2020: The 16th Conference on Web and Internet Economics

December 7-11, 2020, Peking University, Beijing

 

Bayesian Repeated Zero-Sum Games with Persistent State, with Application to Security Games

Vincent Conitzer, Yuan Deng and Shaddin Dughmi

We study infinitely-repeated two-player zero-sum games with one-sided private information and a persistent state. Here, only one of the two players learns the state of the repeated game. We consider two models: either the state is chosen by nature, or by one of the players. For the former, the equilibrium of the repeated game is known to be equivalent to that of a one-shot public signaling game... All

Competitively Pricing Parking in a Tree

Max Bender, Jacob Gilbert, Aditya Krishnan and Kirk Pruhs

Motivated by demand-responsive parking pricing systems we consider posted-price algorithms for the online metrical matching problem and the online metrical searching problem in a tree metric. Our main result is a poly-log competitive posted-price algorithm for online metrical searching All

Improving approximate pure Nash equilibria in congestion games

Vipin Ravindran Vijayalakshmi and Alexander Skopalik

Congestion games constitute an important class of games to model resource allocation by different users. As computing an exact [18] or even an approximate [34] pure Nash equilibrium is in general PLScomplete, Caragiannis et al. [9] present a polynomial-time algorithm that computes a (2+ε)-approximate pure Nash equilibria for games with linear cost functions and further results for polynomial c... All

Minimum-regret contracts for principal-expert problems

Caspar Oesterheld and Vincent Conitzer

We consider a principal-expert problem in which a principal contracts one or more experts to acquire and report decision-relevant information. The principal never finds out what information is available to which expert, at what costs that information is available, or what costs the experts actually end up paying. This makes it challenging for the principal to compensate the experts in a way tha... All

The Price of Anarchy for Instantaneous Dynamic Equilibria

Lukas Graf and Tobias Harks

We consider flows over time within the deterministic queueing model and study the solution concept of instantaneous dynamic equilibrium (IDE) in which flow particles select at every decision point a currently shortest path. The length of such a path is measured by the physical travel time plus the time spent in queues. Although IDE have been studied since the eighties, the efficiency of the sol... All

A Generic Truthful Mechanism for Combinatorial Auctions

Hanrui Zhang

We study combinatorial auctions with n agents and m items, where the goal is to allocate the items to the agents such that the social welfare is maximized. We present a universally truthful mechanism with polynomially many queries for combinatorial auctions. Our mechanism and analysis work adaptively for all classes of valuation functions, guaranteeing $\widetilde{O}(\min(d, \sqrt{m}))$-approxi... All

Optimal Bounds on the Price of Fairness for Indivisible Goods

Siddharth Barman, Umang Bhaskar and Nisarg Shah

In the allocation of resources to a set of agents, how do fairness guarantees impact social welfare? A quantitative measure of this impact is the price of fairness, which measures the worst-case loss of social welfare due to fairness constraints. While initially studied for divisible goods, recent work on the price of fairness also studies the settingof indivisible goods.In this paper, we resol... All